AI Insights · Timothy · October 2021
Top 5 Simulator Games in South America Q3 2021
Discover the performance trends of the top 5 simulator games on a unified platform in South America during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw intriguing performance trends for the top 5 simulator games on a unified platform in South America. Here, we break down the key statistics for each app, sourced from Sensor Tower.
Farming Simulator 20 from GIANTS Software GmbH experienced a steady revenue stream, peaking at around $4.6K in the week of August 9. Weekly downloads hovered around the 400 mark, with a slight uptick to 435 in early September. Active users remained relatively stable, averaging around 1.6K throughout the quarter.
BitLife - Life Simulator by Candywriter, LLC showed a notable decline in both downloads and revenue. Downloads dropped from 17.4K at the end of June to approximately 6K by the end of September. Revenue followed a similar trend, decreasing from $2.3K in mid-July to about $1.4K by the end of September. Active users also saw a reduction from 233K to around 157K over the same period.
WildCraft: Wild Sim Online from Turbo Rocket Games exhibited fluctuating yet impressive download numbers, reaching a peak of over 93K in mid-July. Revenue remained relatively stable, averaging around $1.6K to $2.1K weekly. Active users peaked at approximately 369K in mid-July, gradually stabilizing around 305K by the end of September.
WorldBox - God Sandbox by Maxim Karpenko saw its highest download numbers in mid-July at 42.7K, before settling around 25K towards the end of September. Revenue was fairly consistent, averaging between $1.2K and $2.1K weekly. Active users showed an initial increase from 200K to around 330K in mid-July, before declining to approximately 193K by the end of September.
Goat Simulator: Pocket Edition from Coffee Stain Publishing maintained a steady download range, peaking at nearly 48K at the end of June and tapering off to about 21K by the end of September. Revenue displayed a downward trend, starting at $2.1K in mid-July and ending at around $1.2K in late September. Active users decreased from 148K to around 100K over the quarter.
For more detailed insights and data, visit Sensor Tower.